|
|
All Planetside images,
logos, and sounds are the property of
|
|
|
|
|
General
News and Updates - September
28, 2004 |
|
|
Many
things have been happening
in the weeks since I last
posted a news update,
so I'll try to cover them
here:
|
Idealab
News:
September
26, 2004 - Update
to Deployable
Emplacement WIP thread(includes
new sketches and information).
September
25, 2004 - Update
to Rank
Salaries WIP thread
.
September
17, 2004 - New discussion
and graphics on Oufit
Management Interfaces
on Wishlist forum .
September
13, 2004 - Continued
discussion in Comtech
Idealab Concepts thread.
September
13, 2004 - Update
to Urban
Outpost WIP thread
(new sea gate graphic)
Planetside News:
September
28, 2004 - BFR Playtest
on Test Server scheduled.
September
27, 2004 - BFR Playtest
on Test Server.
September
27, 2004 - Planetside:
Aftershock announcement
September
27, 2004 - Weekly
Dev Activities
September
25-26, 2004 - Hurricane
Jeanne strikes Florida.
The eye hits me
at Lake Wales, Polk
County again, the
third hurricane
to do so in less than
6 weeks.
September
24, 2004 - BFR Playtest
on Test Server, test
patch update.
Updated
the vehicle HUD and
added color options
to several UI elements.
September
24, 2004 - Game
Site News submissions.
In
an effort to generate
some wider awareness
for Planetside, I submitted
the patch news to Mmorpg.com,
Gamespot, and IGN. Only
Mmorpg.com
posted the news.
September
24, 2004 - Patch
2.10.14 goes live
- Standard
Assault improvements
- Spawn
Room Pain Fields
- Cavern
Facility XP
- Geo
Warps becoming independent
as well as BWG
- Vehicle
Pad deconstruction
fixed
- Repair/Rearm
silos now Re-arm without
needing Dropship link
- Hacking
AMS does not uncloak
vehicle
- Netcode
Updates
- Tons
of bug fixes
September
23, 2004 - Ask
the Devs shoutcast
held on PSU's AGN with
Marsman, Hamma, Sporkfire,
and introducing SamHayne,
the new PS producer.
September
21, 2004 - Public
Test patched to 2.10.14,
Public Playtest for
patch 2.10.14
September
20, 2004 - Weekly
Dev Activities, Patch
- Standard
Assault improvements
- Spawn
Room Pain Fields
- Cavern
Facility XP
- Geo
Warps becoming independent
as well as BWG
- Vehicle
Pad deconstruction
fixed
- Repair/Rearm
silos now Re-arm without
needing Dropship link
- Hacking
an AMS does not uncloak
vehicle
- Tons
of bug fixes
- BFR
development continues
September
18, 2004 - Small
arms fire damage reduced
against vehicles in
update to patch 2.10.11
September
17, 2004 - Public
Test patched to 2.10.11,
Public Playtest for
patch 2.10.11
September
16, 2004 - New
BFR article, Battleframe
Robotics Weaponry
September
14, 2004 - Public
Playtest for Patch 2.10.10
|
|
|
Weekly
Development News, BFR article soon - September
13, 2004 |
|
|
Sporkfire posted
his Weekly
Development Activities today on the
official forums concerning patch 2.10.10.
BFR development continues for impending
release. Other items of note are Cavern
XP for Core Combat, the Standard Assault
Pass, Spawn Room pain
|
fields, functioning
chat while dead, persistant rearming ability
for repair silos, and geo-warps changes.
For the details, click
here.
Spork also hinted
that a new BFR article would be coming today
or tomorrow, so stay tuned.
|
|
|
General
News and Updates - September 7, 2004 |
|
|
Welcome back to Planetside Idealab.
As you may notice, Idelab is about a month behind. This is
mainly due to three factors: Hurricane Charley, Planetside
Universe Mobilization Alpha, and Hurricane Frances...in that
order.
|
I will be playing catch up this month,
so I thank you for your patience.
September 7, 2004 - Site News
and UPdates
- Coming updates to Wishful Patchnotes
- Coming updates to Deployable Emplacements
- Coming updates to the Planetside
Request Tracker (to include the past 3 WDA, Ask the Devs,
Stratics Chat, PSU:MA, and various other sources). Lots
to catch up on.
September 7, 2004 - Weekly
Dev Activities:
- Continued Development on items from
September Updates
- Data tracking for Merit Commendations
contines
- BFR development continues
September 3, 2004 - BFR Acquisition
and Configuration - In Development Article
Click
here for this article describing BFR specifics.
September 1, 2004 - September
Updates - In Development Article
"Nanite
Adaptive Construction Protocol Initiated"
- Standard Assault improvements
- Spawn Room Pain Fields
- Cavern Facility XP
- Geo Warps becoming independent as
well as BWG
- Vehicle Pad deconstruction fixed
- Repair/Rearm silos now Re-arm without
needing Dropship link
August 30, 2004 - Weekly
Dev Activities - BFR Updates
August 23, 2004 - PSU Mobilization
Alpha Pictures
PSU
Photo Album
August 23, 2004 - Weekly
Dev Activities
Continued development on BFRs, Merit
Commendations, etc.
August 20-22, 2004 - Planetside
Universe Mobilzation Alpha
I was fortunate enough to attend
PSU:MA and meet players and developers alike. It was a blast
and a much needed respite from the ordeal of Hurricane Charley.
Shout out to Triggar, Martyr, and the other admins for making
it possible. Nods to T_Ray, CriticalMass, and Fisa, it was
great meeting you and thanks for lending an ear to all our
crazy notions.
Read T_Ray's
letter about PSU:MA
|
|
|
|
|
|
|
|
Hosting by
Planetside Syndicate
|
|
Empire
News
|
|
|
|
|
|