Source: Common Pool
Type: Advanced Nanite Transport Variant
Role: Resource Gathering, Escort
Primary Weapon: 12mm rotary chaingun
Occupants: 2 (Driver, Gunner)
Handling: Very Poor
Armor: Light to Medium
Certifications Needed: Ground Support or ANT Merit
Trunk: 15 x 11
Source: Common Pool
Type: Medical Support and Transport Vehicle
Role: Health/Armor regeneration and Light Troop Transport
Primary Weapon: 12mm rotary chaingun
Occupants: 5 (Driver, 1 Gunner, 3 Passengers)
Handling: Average
Armor: Light to Medium
Certifications Needed: Adv Medic
When fully stopped , the Guardian
becomes a health-regeneration station by emitting a small regeneration
field.
Riding in a support vehicles passenger
spot (mobile or stationary) heals health faster than the regeneration
field.
Dead troops
within the regeneration fields radius are quickly revived
with minimal health and no stamina.
Being inside each vehicle also keeps passengers
from being harmed by plasma attacks and immediately halts any
current plasma damage as soon as a player mounts the vehicle.
MAXs may benefit from the regenerative
field and can be revived
from death.
Medevac Vehicle features:
When parked close to an AMS, it increases
its spawn timer like a bio-lab.
The vehicle can act as a light troop transport,
holding up to 4 passengers (1 driver, 1 gunner, 3 riders/wounded).
Guardian armor is light and its handling is
poor-average.
The vehicle also has a trunk to
act as a cargo transport for ammo and supplies.
When moving at slower speed the vehicle
is rendered invisible to radar.
Medevac Vehicle notes:
Guardian can be loaded into the Lodestar, but
not the Galaxy.
Source: Common Pool
Type: Medical Support and Transport Aircraft
Role: Health regeneration and Medical Support
Primary Weapon: None
Occupants: 5 (Driver, 4 Passenger)
Handling: Average
Armor: Light to Medium
Certifications Needed: Adv Medic and Bio Lab Link
When fully landed, the Archangel becomes
a health regeneration station by emitting a small regeneration bubble.
Riding in a support aircrafts passenger
spot (mobile or stationary) heals health faster than the regeneration
field.
Dead troops within
the regeneration fields radius are quickly with minimal health and no stamina.
Being inside the vehicle also keeps passengers
from being harmed by plasma attacks and immediately halts any
current plasma damage as soon as a player mounts the vehicle.
MAXs may benefit from the regenerative
field, and can be revived
from death.
Archangel features:
When landed close to an AMS, it increases
its spawn timer like a bio-lab.
The aircraft also acts as a light troop
transport, holding up to 4 passengers (1 driver, 4 riders/patients).
Archangel armor is light and its handling is
average.
The aircraft also has a trunk to
act as a cargo transport for ammo and supplies.
When moving at lower velocities and altitude,
the aircraft is rendered invisible to radar.
Source: Common Pool
Type: Heavy Troop Dropship
Role: Air Support
Primary Weapon: 20mm x3
Occupants: 13 (Driver, 3 Gunners, 8 passengers, 1 vehicle or supply crate)
Handling: Poor
Armor: Heavy
Certifications Needed: Air Support
Source: Common Pool
Type: Airborne Recon and Command Galaxy Variant
Role: Unit Command, Radar support
Primary Weapon: rear 25mm machinegun
Occupants: 7 (Driver, 1 Gunner, 6 passengers)
Handling: Poor
Armor: Heavy
Certifications Needed: Air Support
Source: Common Pool
Type: Light Troop Dropship
Role: Air Support
Primary Weapon: 12mm Rotary Chaingun
Occupants: 6 (Driver, 1 Gunner, 4 Passengers)
Handling: Average
Armor: Light
Certifications Needed: Air Support
Facility Benefit: Tech Plant
Source: Common Pool
Type: Infiltration Dropship
Role: Stealth Air Transport
Primary Weapon: None
Occupants: 6 (Driver, 5 Passengers)
Handling: Average
Armor: Light
Certifications Needed: Air Support
Facility Benefit: Tech Plant
Phantasm features:
Ability to cloak when piloted by an Infiltrator. Becomes slightly visible to eye when traveling at speeds over 50kph
(please note that SOE's version of the Sunderer Mk II was announced on March 2, 2007. Check out the link for more information. Below are the stats for an older fan concept)
Source: Common Pool
Type: Heavy Troop Transport Sunderer Variant
Role: Troop Transport
Primary Weapon: 75mm Cannon
Secondary Weapon: 20mm Recoiless Cannon
Tertiary Weapon: 12mm rotary chaingun
Occupants: 11 (Driver, 2 Gunners, 6 Passengers, 2 MAX units)
Handling: Poor
Armor: Heavy
Certifications Needed: Ground Transport
Source: Common Pool
Type: Heavy Troop Transport Sunderer Variant
Role: Fire Support, Troop Transport
Primary Weapon: 75mm Cannon
Secondary weapon: Medium-range Rocketpod
Tertiary weapon: 12mm rotary chaingun
Occupants: 11 (Driver, 2 Gunners, 6 Passengers, 2 MAX units)
Handling: Poor
Armor: Heavy
Certifications Needed: Ground Transport
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